DEA MORTIS
"All perish at my hands, and now it's your turn." - Dea Mortis
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CONTROLS
Hold right click to draw your bow
Hold it longer to load a special arrow
Right click to switch to another arrow
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PRO TIPS
Make sure you have fully loaded your bow before shooting your arrow
Different arrows are hard to use but do not underestimate their efficiency.
They're the keys to your success.
You can generate new color palettes with →↑↓← . Send us your favorite ones!
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ART // ines setti
MUSIC // cory
DEV // thibault moulin / hugues laborde
GAMEFEEL // thomas lean
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SEIZURE WARNING: THIS GAME CONTAINS FAST FLASHING IMAGES
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If you encounter any bad performances, be sure to play it on Chrome and to have hardware acceleration enabled.
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Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | AUIME |
Genre | Shooter |
Made with | Construct |
Tags | Boss battle, Bullet Hell, Shoot 'Em Up, Singleplayer |
Comments
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intense and cool 🤍
Really awesome game. I love how the art and music progress after every phase. The introduction of new mechanics is well paced. Relentlessly difficult (I'm struggling to pass stage 14 or so on Squire difficulty).
Thanks a lot! And ye, last stages are quite hard to achieve, be sure to use the Chain arrow!
An absolutely gorgeous game!
Thanks Seere!
Even tho this is not my type of game, I liked it. The music is extremely good... I was anxious the whole game... (I only finished the game in Spire difficulty... too afraid to test the other...)
Thanks a lot for the kind words :)
And don't worry, you're already the bravest squire 💪
Thanks.
Just to know, is there more phase/music on higher difficulty or is the difference base solely on the speed and number of projectile ?
No it's just the same challenge but with a higher speed for the bullets :) It creates a really different experience though, less strategic and more "action"